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Dirty Business
Role
3D artist
Date
February - June 2023
This was the third and final project from my first year. My team's case was "Plastic Waste", so we decided to build a game that teaches the players about sustainable practices (namely the 5R's of sustainability).
The target audience me and my team's research revealed was young adults (~18-25 year olds). This was accomplished using desk and field research. I was in charge of sythesizing and interpreting the results and writing down conclusions, as well as running the Fly-on-the-wall field research.
All the research pointed towards making a fun, relatable game that still kept educational elements. "Dirty Business" is the solution we came to: a couch co-op game set at a beachside store which is fighting littering and pollution in the nearby areas. The situation is not helped by the disgruntled former manager and his goons, who are trying to get the store shut down. The two players must work together in order to keep the store running, the customers happy and the environment clean.
The game is available to play at: https://mandalore99.itch.io/dirty-business
Password: GTV1M
My responsibilities within this project consisted of research work, 3D modelling and texturing environmental and functional assets. This which included:
- the machines and furniture in the store
- decorative objects on the beach (palm trees, braziers, sand castles etc.)
- product and litter models
- textures for the sand, wooden pathway and store walls
The software I used during this project includes:
- Unity
- Blender
- Adobe Substance 3D Painter
- Adobe Substance 3D Designer
- Photoshop







































































